ToyGine2 26.2.0
Game Engine for retro consoles
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c_string_view.inl File Reference

Inline implementations for toy::CStringView. More...

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Namespaces

namespace  toy
 Root namespace containing all engine modules.

Functions

constexpr bool toy::operator== (const CStringView &lhs, const CStringView &rhs)
template<StringLike stringType>
constexpr bool toy::operator== (const CStringView &lhs, const stringType &rhs)
template<StringLike stringType>
constexpr bool toy::operator== (const stringType &lhs, const CStringView &rhs)
constexpr bool toy::operator== (const CStringView &lhs, const char *rhs)
constexpr bool toy::operator== (const char *lhs, const CStringView &rhs)
constexpr strong_ordering toy::operator<=> (const CStringView &lhs, const CStringView &rhs)
template<StringLike stringType>
constexpr strong_ordering toy::operator<=> (const CStringView &lhs, const stringType &rhs)
template<StringLike stringType>
constexpr strong_ordering toy::operator<=> (const stringType &lhs, const CStringView &rhs)
constexpr strong_ordering toy::operator<=> (const CStringView &lhs, const char *rhs)
constexpr strong_ordering toy::operator<=> (const char *lhs, const CStringView &rhs)

Detailed Description

Inline implementations for toy::CStringView.

Note
Included by core.hpp only; do not include this file directly.