ToyGine2 26.2.0
Game Engine for retro consoles
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open_file_mode.hpp File Reference

File open mode enumeration for the filesystem module. More...

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Namespaces

namespace  toy
 Root namespace containing all engine modules.
namespace  toy::filesystem
 Filesystem types and utilities: file open modes, paths, and related APIs.

Enumerations

enum class  toy::filesystem::OpenFileMode {
  toy::filesystem::Read , toy::filesystem::WriteEmpty , toy::filesystem::WriteAppend , toy::filesystem::ReadWrite ,
  toy::filesystem::ReadWriteEmpty , toy::filesystem::ReadWriteAppend
}
 Mode in which a file is opened: read, write, append, or read-write. More...

Detailed Description

File open mode enumeration for the filesystem module.

Defines toy::filesystem::OpenFileMode: how a file is opened (read-only, write, append, or read-write variants). Used by file open APIs to select semantics and platform flags.

Note
Included by filesystem.hpp; do not include this file directly.