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ToyGine2 26.2.0
Game Engine for retro consoles
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Window visibility and display state enumeration. More...
Go to the source code of this file.
Namespaces | |
| namespace | toy |
| Root namespace containing all engine modules. | |
| namespace | toy::platform |
| namespace | toy::platform::ui |
| Platform UI: orientation, window show state, window style flags, message box (icon, buttons, return value). | |
Enumerations | |
| enum class | toy::platform::ui::WindowShowState : uint8_t { toy::platform::ui::Hidden , toy::platform::ui::Normal , toy::platform::ui::Maximized , toy::platform::ui::Minimized } |
| Visibility and display state of a window. More... | |
Window visibility and display state enumeration.
Defines toy::platform::ui::WindowShowState: mutually exclusive states for show/hide, normal, maximized, and minimized. Used when showing a window or querying its current state.