ToyGine2 26.2.0
Game Engine for retro consoles
Loading...
Searching...
No Matches
circle.inl File Reference

Inline implementations for toy::geometry::Circle. More...

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

namespace  toy
 Root namespace containing all engine modules.
namespace  toy::geometry
 Geometry types and utilities: sections (intervals), circles, ellipses, and related APIs.

Functions

template<CircleComponent T>
constexpr bool toy::geometry::operator== (const Circle< T > &left, const Circle< T > &right) noexcept
 Equality of two circles: same center and radius (tolerance-based for float, exact for fixed-point).
template<CircleComponent T>
constexpr bool toy::geometry::operator!= (const Circle< T > &left, const Circle< T > &right) noexcept
 Inequality of two circles.

Detailed Description

Inline implementations for toy::geometry::Circle.

Note
Included by geometry.hpp only; do not include this file directly.