ToyGine2 26.2.0
Game Engine for retro consoles
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section.inl File Reference

Inline implementations for toy::geometry::Section. More...

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Namespaces

namespace  toy
 Root namespace containing all engine modules.
namespace  toy::geometry
 Geometry types and utilities: sections (intervals), circles, ellipses, and related APIs.

Functions

template<SectionEndpoint T>
constexpr bool toy::geometry::operator== (const Section< T > &left, const Section< T > &right) noexcept
 Equality of two sections: exact comparison for integral and fixed-point, approximate for floating-point.
template<SectionEndpoint T>
constexpr bool toy::geometry::operator!= (const Section< T > &left, const Section< T > &right) noexcept
 Inequality of two sections.

Detailed Description

Inline implementations for toy::geometry::Section.

Note
Included by geometry.hpp only; do not include this file directly.