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ToyGine2 26.2.0
Game Engine for retro consoles
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Game types and utilities: achievement state and related APIs. More...
Enumerations | |
| enum class | AchievementState : uint8_t { Hidden , Locked , Unlocked } |
| State of an achievement: visibility and whether it is unlocked. More... | |
Game types and utilities: achievement state and related APIs.
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strong |
State of an achievement: visibility and whether it is unlocked.
Used to drive UI (e.g. show, grey out, or hide) and logic (e.g. grant rewards only when Unlocked).
| Enumerator | |
|---|---|
| Hidden | Achievement is not shown to the user (e.g. secret or not yet available). |
| Locked | Achievement is visible but not yet earned. |
| Unlocked | Achievement has been earned. |