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ToyGine2 26.2.0
Game Engine for retro consoles
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Public Attributes | |
| char | buffer [allocatedSize] = {'\0'} |
| Internal character buffer storing the storage data. | |
| size_t | size = 0 |
| Current number of characters in the storage (excluding null terminator). | |
| char toy::FixedStringStorage< allocatedSize >::buffer[allocatedSize] = {'\0'} |
Internal character buffer storing the storage data.
| size_t toy::FixedStringStorage< allocatedSize >::size = 0 |
Current number of characters in the storage (excluding null terminator).