ToyGine2 26.2.0
Game Engine for retro consoles
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string_fixed_storage.hpp File Reference

Fixed-size raw character buffer with explicit length for string-like containers. More...

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Classes

class  toy::StringFixedStorage< AllocatedSize >
 Fixed-size character storage with a tracked length and implicit null terminator at data()[size()]. More...

Namespaces

namespace  toy
 Root namespace containing all engine modules.

Detailed Description

Fixed-size raw character buffer with explicit length for string-like containers.

Defines toy::StringFixedStorage.

Note
Included by core.hpp; do not include this file directly.