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ToyGine2 26.2.0
Game Engine for retro consoles
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Bitmask enumeration for window decoration and mode. More...
Go to the source code of this file.
Namespaces | |
| namespace | toy |
| Root namespace containing all engine modules. | |
| namespace | toy::platform |
| namespace | toy::platform::ui |
| Platform UI: orientation, window show state, window style flags, message box (icon, buttons, return value). | |
Enumerations | |
| enum class | toy::platform::ui::WindowStyle : uint8_t { toy::platform::ui::Simple = 0x00 , toy::platform::ui::Close = 0x01 , toy::platform::ui::MinMax = 0x02 , toy::platform::ui::Popup = 0x04 , toy::platform::ui::TopMost = 0x08 , toy::platform::ui::FullScreen = 0x10 , toy::platform::ui::Resized = 0x20 } |
| Bitmask flags for window decoration, modality, and display mode. More... | |
Bitmask enumeration for window decoration and mode.
Defines toy::platform::ui::WindowStyle: flags for title bar buttons, popup/topmost/fullscreen behavior, and resize state. Values can be combined with operator&, operator|, operator^.