ToyGine2 26.2.0
Game Engine for retro consoles
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window_style.hpp File Reference

Bitmask enumeration for window decoration and mode. More...

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Namespaces

namespace  toy
 Root namespace containing all engine modules.
namespace  toy::platform
namespace  toy::platform::ui
 Platform UI: orientation, window show state, window style flags, message box (icon, buttons, return value).

Enumerations

enum class  toy::platform::ui::WindowStyle : uint8_t {
  toy::platform::ui::Simple = 0x00 , toy::platform::ui::Close = 0x01 , toy::platform::ui::MinMax = 0x02 , toy::platform::ui::Popup = 0x04 ,
  toy::platform::ui::TopMost = 0x08 , toy::platform::ui::FullScreen = 0x10 , toy::platform::ui::Resized = 0x20
}
 Bitmask flags for window decoration, modality, and display mode. More...

Detailed Description

Bitmask enumeration for window decoration and mode.

Defines toy::platform::ui::WindowStyle: flags for title bar buttons, popup/topmost/fullscreen behavior, and resize state. Values can be combined with operator&, operator|, operator^.

Note
Included by platform/ui.hpp; do not include this file directly.