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ToyGine2 26.2.0
Game Engine for retro consoles
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Screen orientation enumeration for UI layout and rotation handling. More...
Go to the source code of this file.
Namespaces | |
| namespace | toy |
| Root namespace containing all engine modules. | |
| namespace | toy::platform |
| namespace | toy::platform::ui |
| Platform UI: orientation, window show state, window style flags, message box (icon, buttons, return value). | |
Enumerations | |
| enum class | toy::platform::ui::Orientation : uint8_t { toy::platform::ui::Landscape = 1 , toy::platform::ui::Portrait = 2 , toy::platform::ui::LandscapeFlipped = 4 , toy::platform::ui::PortraitFlipped = 8 , toy::platform::ui::LandscapeAny = Landscape | LandscapeFlipped , toy::platform::ui::PortraitAny = Portrait | PortraitFlipped , toy::platform::ui::Any = LandscapeAny | PortraitAny } |
| Screen orientation for UI layout and device rotation. More... | |
Screen orientation enumeration for UI layout and rotation handling.
Defines toy::platform::ui::Orientation.