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ToyGine2 26.2.0
Game Engine for retro consoles
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This is the complete list of members for toy::math::Point, including all inherited members.
| c_arr() noexcept | toy::math::Point | |
| c_arr() const noexcept | toy::math::Point | |
| isEqual(const Point &point, int32_t epsilon=0) const noexcept | toy::math::Point | |
| isZero() const noexcept | toy::math::Point | |
| operator*=(const T &scalar) noexcept | toy::math::Point | |
| operator+=(const Point &point) noexcept | toy::math::Point | |
| operator-=(const Point &point) noexcept | toy::math::Point | |
| operator/=(const T &scalar) noexcept | toy::math::Point | |
| Point() noexcept=default | toy::math::Point | |
| Point(const int32_t &x, const int32_t &y) noexcept | toy::math::Point | |
| Point(const int32_t *values) noexcept | toy::math::Point | explicit |
| setZero() noexcept | toy::math::Point | |
| x | toy::math::Point | |
| y | toy::math::Point |